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Traveler (Electro)

Frames

Video credit: Kolibri#7675
Count : Sheet (credit: Kolibri#7675)

Hitlag Data

AbilityHalt TimeScaleDefense HaltDeployable
Aether-N10.030.01truefalse
Aether-N20.030.01truefalse
Aether-N30.060.01truefalse
Aether-N40.090.01truefalse
Aether-N50.120.01truefalse
Lumine-N10.030.01truefalse
Lumine-N20.030.01truefalse
Lumine-N30.060.01truefalse
Lumine-N40.060.01truefalse
Lumine-N50.10.01truefalse

AoE Data

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
Aether-N1BoxPlayer----1.42.2-
Aether-N2CirclePlayer-0.61.7180---
Aether-N3BoxPlayer-0.4--1.52.2-
Aether-N4CirclePlayer-0.61.7----
Aether-N5CirclePlayer-0.61.75240---
Lumine-N1CirclePlayer-11.6----
Lumine-N2BoxPlayer----1.42.2-
Lumine-N3CirclePlayer-0.71.5----
Lumine-N4CirclePlayer-0.71.5----
Lumine-N5CirclePlayer-11.6----

Known issues

Does not have any known issues

Names

  • travelerelectro
  • aether-electro
  • lumine-electro
  • aetherelectro
  • lumineelectro
AbilityLegalNotes
attack-
chargeNeed to use attack right before charge.
aim-
skill-
burst-
low_plunge-
high_plunge-
dash-
jump-
walkNo action followed by walk has proper frames.
swap-

Params

AbilityParamDescription
-base_atk_buff0 for no +3 base atk, 1 (default) for +3 base atk. Set via '+params=[base_atk_buff=...]' in the char's line.
skillhitsNumber of times Thunder Shadow hits. Default 1, maximum 3.
skillmax_amuletsCustomize limit for number of Abudance Amulets generated. Default limit is 2/3 if C0/C1+, maximum is capped by the default limits.
skillamulet_delayDelay until Abundance Amulets are picked up by the active character. Default 107 frames, minimum 107 frames.

Fields

Does not have any fields