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Lumine (Cryo)

Known issues

Does not have any known issues

Names

  • luminecryo
  • travelercryo

Frames

Video credit: Kolibri#7675
Count : Sheet (credit: Kolibri#7675)

Hitlag Data

AbilityHalt TimeScaleDefense HaltDeployable
N10.030.01truefalse
N20.030.01truefalse
N30.060.01truefalse
N40.060.01truefalse
N50.10.01truefalse

AoE Data

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
N1CirclePlayer-11.6----
N2BoxPlayer----1.42.2-
N3CirclePlayer-0.71.5----
N4CirclePlayer-0.71.5----
N5CirclePlayer-11.6----
AbilityLegalNotes
attack-
aim-
chargeNeed to use attack right before charge.
low_plungeOnly available for Lumine. Previous action must be a jump buffed via Xianyun's burst.
high_plungeOnly available for Lumine. Previous action must be a jump buffed via Xianyun's burst.
skill-
burst-
dash-
jump-
walk-
swap-

Params

AbilityParamDescription
-base_atk_buff0 for no +3 base atk, 1 (default) for +3 base atk. Set via '+params=[base_atk_buff=...]' in the char's line.
-skirk_story_buff0 for no buffs, 1 (default) for +7 base atk, +15 EM, +50 base HP. Set via '+params=[skirk_story_buff=...]' in the char's line.
-true_moon_story_buff0 for no buffs, 1 (default) for +10% CR, +20% DEF, +20% ER, +60 EM, +20% HP, +20% ATK, +20% CD and special CA. Set via '+params=[true_moon_story_buff=...]' in the char's line.
low_plungecollision0 for no collision dmg (default), 1 for collision dmg.
high_plungecollision0 for no collision dmg (default), 1 for collision dmg.
skilltravelProjectile travel time. Default 9 frames.
bursttravelProjectile travel time. Default 6 frames.

Fields

FieldDescription
.luminecryo.frostglowNumber of Frostglow stacks the traveler has
.luminecryo.icepointNumber of Icepoint stacks the traveler has