Frames
Video credit: Kolibri#7675
Count :
Sheet (credit: Kurt#5846)
Video credit: Kolibri#7675
Count :
Sheet (credit: Kurt#5846)
Video credit: charliex3000
Count :
Sheet (credit: charliex3000)
Hitlag Data
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|
N1 | 0.03 | 0.01 | true | false |
N2 | 0.03 | 0.01 | true | false |
N3-1 | 0.03 | 0.01 | true | false |
N3-2 | 0 | 0.01 | true | false |
N4-1 | 0 | 0.01 | true | false |
N4-2 | 0 | 0.01 | true | false |
N4-3 | 0 | 0.01 | true | false |
N4-4 | 0.03 | 0.01 | true | false |
N5 | 0.09 | 0.01 | true | false |
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|
CA | 0 | 0.01 | true | true |
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|
Q-Hit-1 | 0.03 | 0.01 | true | false |
Q-Hit-2 | 0.03 | 0.01 | true | false |
Q-Hit-3 | 0.03 | 0.01 | true | false |
AoE Data
- Normal
- Charge Attack
- Plunge
- Skill
- Burst
- Cons
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
N1 | Box | Player | - | - | - | - | 1.2 | 3 | - |
N2 | Box | Player | - | - | - | - | 1.6 | 3.3 | - |
N3-1 | Box | Player | - | - | - | - | 1.6 | 3.3 | - |
N3-2 | Box | Player | - | - | - | - | 1.2 | 3.3 | - |
N4-1 | Box | Player | - | - | - | - | 1.2 | 3.3 | - |
N4-2 | Box | Player | - | - | - | - | 1.2 | 3.3 | - |
N4-3 | Box | Player | - | - | - | - | 1.2 | 3.3 | - |
N4-4 | Box | Player | - | - | - | - | 1.2 | 3.3 | - |
N5 | Box | Player | - | - | - | - | 1.6 | 3.3 | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
CA | Circle | PrimaryTarget | - | - | 0.8 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
Plunge | Circle | Player | - | 1 | 1 | - | - | - | - |
Low_Plunge | Circle | Player | - | 1 | 3 | - | - | - | - |
High_Plunge | Circle | Player | - | 1 | 5 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
E-Flame | Circle | Player | - | - | 5 | 60 | - | - | - |
E-Flame-A1 | Circle | Player | - | - | 6 | 60 | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
Q-Hit-1 | Circle | Player | - | - | 2.5 | - | - | - | - |
Q-Hit-2 | Circle | Player | - | - | 2.5 | - | - | - | - |
Q-Hit-3 | Circle | Player | - | - | 3 | - | - | - | - |
Q-Pyronado | Circle | Player | - | - | 2.5 | - | - | - | Pyronado mechanics (collision) are not properly implemented yet. |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
C2 | Circle | GlobalValue | - | - | 2 | - | - | - | Spawns on target marked for explosion. |
Known issues
Does not have any known issues
Names
Legal Actions
Ability | Legal | Notes |
---|
attack | ✔ | - |
charge | ⚠ | Need to use attack right before charge. |
aim | ❌ | - |
skill | ✔ | - |
burst | ✔ | - |
low_plunge | ⚠ | Previous action must be a jump buffed via Xianyun's burst for example. |
high_plunge | ⚠ | Previous action must be a jump buffed via Xianyun's burst for example. |
dash | ✔ | - |
jump | ✔ | - |
walk | ⚠ | No action followed by walk (except low_plunge and high_plunge) has proper frames. |
swap | ✔ | - |
Params
Ability | Param | Description |
---|
skill | a4_delay | Number of frames until the active character picks up the Chili Pepper (A4) relative to Guoba Expiry. A negative value indicates that it is not picked up. Default -1, maximum 600. |
low_plunge | collision | 0 for no collision dmg (default), 1 for collision dmg. |
high_plunge | collision | 0 for no collision dmg (default), 1 for collision dmg. |
Fields
Does not have any fields