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Hu Tao

Frames

Video credit: Kolibri#7675
Count : Sheet (credit: Kolibri#7675)

Hitlag Data

AbilityHalt TimeScaleDefense HaltDeployable
E-N10.010.01truefalse
E-N20.010.01truefalse
E-N30.010.01truefalse
E-N40.020.01truefalse
E-N5-10.020.01falsefalse
E-N5-20.020.01truefalse
E-N60.040.01truefalse

AoE Data

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
N1CirclePlayer-0.81.8150---
N2BoxPlayer--0.1--1.53-
N3CirclePlayer-1.12300---
N4CirclePlayer-2.41.8----
N5-1CirclePlayer-0.51.8320---
N5-2BoxPlayer-0.3--23-
N6CirclePlayer-0.21.12.3----
E-N1CirclePlayer-0.82.3180---
E-N2BoxPlayer--0.1--1.93-
E-N3CirclePlayer-1.12.6300---
E-N4CirclePlayer-2.42.2----
E-N5-1CirclePlayer-0.52.3320---
E-N5-2BoxPlayer-0.3--2.23.2-
E-N6CirclePlayer-0.21.12.8----

Known issues

Does not have any known issues

Names

  • hutao
  • tao
  • ht
AbilityLegalNotes
attack-
chargeNeed to use attack right before charge.
aim-
skill-
burst-
low_plungePrevious action must be a jump buffed via Xianyun's burst for example.
high_plungePrevious action must be a jump buffed via Xianyun's burst for example.
dash-
jump-
walkNo action followed by walk (except low_plunge and high_plunge) has proper frames.
swap-

Params

AbilityParamDescription
low_plungecollision0 for no collision dmg (default), 1 for collision dmg.
high_plungecollision0 for no collision dmg (default), 1 for collision dmg.

Fields

Does not have any fields