Frames
- Video #1
- Video #2
- Video #3
- Video #4
Video credit: Kolibri#7675
Count :
Sheet (credit: Kolibri#7675)
Video credit: Kolibri#7675
Count :
Sheet (credit: Kolibri#7675)
Video credit: Kolibri#7675
Count :
Sheet (credit: Kolibri#7675)
Video credit: kolibri._.
Count :
Sheet (credit: kolibri._.)
Hitlag Data
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|
E-N1 | 0.01 | 0.01 | true | false |
E-N2 | 0.01 | 0.01 | true | false |
E-N3 | 0.01 | 0.01 | true | false |
E-N4 | 0.02 | 0.01 | true | false |
E-N5-1 | 0.02 | 0.01 | false | false |
E-N5-2 | 0.02 | 0.01 | true | false |
E-N6 | 0.04 | 0.01 | true | false |
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|
CA | 0 | 0.01 | true | true |
E-CA | | 0.01 | true | true |
AoE Data
- Normal
- Charge Attack
- Plunge
- Skill
- Burst
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
N1 | Circle | Player | - | 0.8 | 1.8 | 150 | - | - | - |
N2 | Box | Player | - | -0.1 | - | - | 1.5 | 3 | - |
N3 | Circle | Player | - | 1.1 | 2 | 300 | - | - | - |
N4 | Circle | Player | - | 2.4 | 1.8 | - | - | - | - |
N5-1 | Circle | Player | - | 0.5 | 1.8 | 320 | - | - | - |
N5-2 | Box | Player | - | 0.3 | - | - | 2 | 3 | - |
N6 | Circle | Player | -0.2 | 1.1 | 2.3 | - | - | - | - |
E-N1 | Circle | Player | - | 0.8 | 2.3 | 180 | - | - | - |
E-N2 | Box | Player | - | -0.1 | - | - | 1.9 | 3 | - |
E-N3 | Circle | Player | - | 1.1 | 2.6 | 300 | - | - | - |
E-N4 | Circle | Player | - | 2.4 | 2.2 | - | - | - | - |
E-N5-1 | Circle | Player | - | 0.5 | 2.3 | 320 | - | - | - |
E-N5-2 | Box | Player | - | 0.3 | - | - | 2.2 | 3.2 | - |
E-N6 | Circle | Player | -0.2 | 1.1 | 2.8 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
CA | Circle | PrimaryTarget | - | - | 0.8 | - | - | - | - |
E-CA | Circle | PrimaryTarget | - | - | 0.8 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
Plunge | Circle | Player | - | 1 | 1 | - | - | - | - |
E-Plunge | Circle | Player | - | 1 | 1 | - | - | - | - |
Low_Plunge | Circle | Player | - | 1 | 3 | - | - | - | - |
E-Low_Plunge | Circle | Player | - | 1 | 3 | - | - | - | - |
High_Plunge | Circle | Player | - | 1 | 5 | - | - | - | - |
E-High_Plunge | Circle | Player | - | 1 | 5 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
E-Start | Circle | Player | - | - | 3 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
Q-ElementalBurst | Circle | Player | - | - | 6 | - | - | - | - |
Known issues
Does not have any known issues
Names
Legal Actions
Ability | Legal | Notes |
---|
attack | ✔ | - |
charge | ⚠ | Need to use attack right before charge. |
aim | ❌ | - |
skill | ✔ | - |
burst | ✔ | - |
low_plunge | ⚠ | Previous action must be a jump buffed via Xianyun's burst for example. |
high_plunge | ⚠ | Previous action must be a jump buffed via Xianyun's burst for example. |
dash | ✔ | - |
jump | ✔ | - |
walk | ⚠ | No action followed by walk (except low_plunge and high_plunge) has proper frames. |
swap | ✔ | - |
Params
Ability | Param | Description |
---|
low_plunge | collision | 0 for no collision dmg (default), 1 for collision dmg. |
high_plunge | collision | 0 for no collision dmg (default), 1 for collision dmg. |
Fields
Does not have any fields