Frames
Video credit: klapeto
Count :
Sheet (credit: klapeto)
Video credit: klapeto
Count :
Sheet (credit: klapeto)
Hitlag Data
- Normal
- Charge Attack
- Skill
- Burst
| Ability | Halt Time | Scale | Defense Halt | Deployable |
|---|
| N1 | 0 | 0.05 | false | true |
| N2 | 0 | 0.05 | false | true |
| N3 | 0 | 0.05 | false | true |
| Ability | Halt Time | Scale | Defense Halt | Deployable |
|---|
| CA | 0 | 0.05 | false | false |
| Ability | Halt Time | Scale | Defense Halt | Deployable |
|---|
| E-Init | 0 | 0.05 | false | false |
| E-Continuous-Attack | 0 | 0.05 | false | false |
| Ability | Halt Time | Scale | Defense Halt | Deployable |
|---|
| Q-Init | 0 | 0.05 | false | false |
| Q-Munen-Shockwave | 0 | 0.05 | false | false |
AoE Data
- Normal
- Charge Attack
- Skill
- Burst
| Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
|---|
| N1 | Circle | PrimaryTarget | - | - | 4 | - | - | - | - |
| N2 | Circle | PrimaryTarget | - | - | 4 | - | - | - | - |
| N3 | Circle | PrimaryTarget | - | - | 4 | - | - | - | - |
| Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
|---|
| CA | Circle | GlobalValue | - | - | 3.5 | - | - | - | - |
| Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
|---|
| E-Init | Circle | Player | - | - | 5.5 | - | - | - | - |
| E-Continuous-Attack | Circle | Player | - | - | 4 | - | - | - | - |
| Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
|---|
| Q-Init | Circle | PrimaryTarget | - | - | 8 | - | - | - | - |
| Q-Find-Enemy | Circle | GlobalValue | - | - | 6 | - | - | - | - |
| Q-Munen-Shockwave | Circle | GlobalValue | - | - | 4 | - | - | - | - |
| Q-Snack-Trigger | Circle | GlobalValue | - | - | 2.5 | - | - | - | Mizuki's pickup range is increased while the Dreamdrifter state (assumed x2.1). |
Known issues
Does not have any known issues
Names
Legal Actions
| Ability | Legal | Notes |
|---|
attack | ✔ | - |
charge | ✔ | - |
aim | ❌ | - |
skill | ✔ | - |
burst | ✔ | - |
low_plunge | ❌ | - |
high_plunge | ❌ | - |
dash | ✔ | - |
jump | ✔ | - |
walk | ✔ | - |
swap | ✔ | - |
Params
| Ability | Param | Description |
|---|
attack | travel | Projectile travel time. Default 10 frames. |
skill | travel | Projectile travel time for Continuous Attack. Default 30 frames. |
Fields
Does not have any fields