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Lynette

Frames

Video credit: solo#8829
Count : Sheet (credit: solo#8829)

Hitlag Data

AbilityHalt TimeScaleDefense HaltDeployable
N10.030.01truefalse
N20.030.01truefalse
N3-10.060.01truefalse

AoE Data

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
N1CirclePlayer-0.32----
N2BoxPlayer--0.3--1.82.8-
N3-1BoxPlayer----1.52.5-
N3-2BoxPlayer----1.52.5-
N4BoxPlayer----2.22.5-

Known issues

Does not have any known issues

Names

  • lynette
AbilityLegalNotes
attack-
chargeNeed to use attack right before charge.
aim-
skill-
burst-
low_plungePrevious action must be a jump buffed via Xianyun's burst for example.
high_plungePrevious action must be a jump buffed via Xianyun's burst for example.
dash-
jump-
walk-
swap-

Params

AbilityParamDescription
skillhold0 for Tap (default), value between 1 and 150 for Hold. The number determines the E duration in frames.
burstvivid_travelProjectile travel time for Vivid Shots. Default 15 frames.
low_plungecollision0 for no collision dmg (default), 1 for collision dmg.
high_plungecollision0 for no collision dmg (default), 1 for collision dmg.

Fields

Does not have any fields