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Sigewinne

Frames

Video credit: ange1o5 (special thanks to digimon666)
Count : Sheet (credit: ange1o5)

Hitlag Data

AbilityHalt TimeScaleDefense HaltDeployable
Aim-Head0.120.01falsetrue
FullAim-Head0.120.01falsetrue
Aim-Bubble00.01falsefalse

AoE Data

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
N1BoxPrimaryTarget--0.5--0.11-
N2CirclePrimaryTarget--1----
N3CirclePrimaryTarget--1----

Known issues

Does not have any known issues

Names

  • sigewinne
AbilityLegalNotes
attack-
charge-
aim-
skill-
burst-
low_plunge-
high_plunge-
dash-
jump-
walk-
swap-

Params

AbilityParamDescription
dashpickup_dropletsNumber of picked up Sourcewater Droplets. Default 0.
attacktravelProjectile travel time. Default 10 frames.
aimhold0 for Physical Aimed Shot, 1 for Fully-Charged Aimed Shot (default), 2 for Fully-Charged Aimed Shot with Mini-Bubble.
aimtravelProjectile travel time. Default 10 frames.
aimweakspotHit weakspot with aimed shot. Default 0 (false), 1 for true.
skillhold0 for Tap (default), 1 for short Hold (tier 1 bubble), 2 for Hold (tier 2 bubble).
burstticksNumber of ticks for Elemental Burst. Default is maximum number of ticks, minimum 2. If the number of ticks is not the maximum, the next action must be Dash, or Jump.

Fields

Does not have any fields