Sigewinne
Frames
Video credit: ange1o5 (special thanks to digimon666)
Count : Sheet (credit: ange1o5)
Count : Sheet (credit: ange1o5)
Hitlag Data
- Aimed Shot
- Skill
- Burst
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|---|---|---|---|
Aim-Head | 0.12 | 0.01 | false | true |
FullAim-Head | 0.12 | 0.01 | false | true |
Aim-Bubble | 0 | 0.01 | false | false |
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|---|---|---|---|
E-Bubblebalm | 0 | 0.01 | false | false |
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|---|---|---|---|
Q-Hit | 0 | 0.01 | false | false |
AoE Data
- Normal
- Aimed Shot
- Skill
- Burst
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|---|---|---|---|---|---|---|---|---|
N1 | Box | PrimaryTarget | - | -0.5 | - | - | 0.1 | 1 | - |
N2 | Circle | PrimaryTarget | - | - | 1 | - | - | - | - |
N3 | Circle | PrimaryTarget | - | - | 1 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|---|---|---|---|---|---|---|---|---|
Aim | Box | PrimaryTarget | - | -0.5 | - | - | 0.1 | 1 | - |
Aim-Head | Box | PrimaryTarget | - | -0.5 | - | - | 0.1 | 1 | - |
FullAim | Box | PrimaryTarget | - | -0.5 | - | - | 0.1 | 1 | - |
FullAim-Head | Box | PrimaryTarget | - | -0.5 | - | - | 0.1 | 1 | - |
Aim-Bubble | Box | PrimaryTarget | - | -0.5 | - | - | 0.3 | 0.3 | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|---|---|---|---|---|---|---|---|---|
E-Bubblebalm | Circle | PrimaryTarget | - | - | 1 | - | - | - | - |
E-Spiritbreath-Thorn | Circle | PrimaryTarget | - | - | 3 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|---|---|---|---|---|---|---|---|---|
Q-Hit | Box | Player | - | 0 | - | - | 4 | 10 | This is an approximation because we do not actually know the real AoE. The hitbox was taken from Neuvillette's CA and was made slightly wider. |
Known issues
Does not have any known issues
Names
- sigewinne
Legal Actions
Ability | Legal | Notes |
---|---|---|
attack | ✔ | - |
charge | ❌ | - |
aim | ✔ | - |
skill | ✔ | - |
burst | ✔ | - |
low_plunge | ❌ | - |
high_plunge | ❌ | - |
dash | ✔ | - |
jump | ✔ | - |
walk | ✔ | - |
swap | ✔ | - |
Params
Ability | Param | Description |
---|---|---|
dash | pickup_droplets | Number of picked up Sourcewater Droplets. Default 0. |
attack | travel | Projectile travel time. Default 10 frames. |
aim | hold | 0 for Physical Aimed Shot, 1 for Fully-Charged Aimed Shot (default), 2 for Fully-Charged Aimed Shot with Mini-Bubble. |
aim | travel | Projectile travel time. Default 10 frames. |
aim | weakspot | Hit weakspot with aimed shot. Default 0 (false), 1 for true. |
skill | hold | 0 for Tap (default), 1 for short Hold (tier 1 bubble), 2 for Hold (tier 2 bubble). |
burst | ticks | Number of ticks for Elemental Burst. Default is maximum number of ticks, minimum 2. If the number of ticks is not the maximum, the next action must be Dash, or Jump. |
Fields
Does not have any fields