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Arlecchino

Known issues​

Does not have any known issues

Names​

  • arlecchino
  • arle

Frames​

Video credit: ._keng
Count : Sheet (credit: ._keng)

Hitlag Data​

AbilityHalt TimeScaleDefense HaltDeployable
N10.020.01truefalse
N20.020.01truefalse
N30.020.01truefalse
N4-100.01truefalse
N60.020.01truefalse
Masque-N10.020.01truefalse
Masque-N20.020.01truefalse
Masque-N30.020.01truefalse
Masque-N4-100.01truefalse
Masque-N60.020.01truefalse

AoE Data​

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
N1BoxPlayer--0.15--1.93-
N2CirclePlayer-0.52.6300---
N3BoxPlayer--1.2--1.94-
N4-1CirclePlayer-0.5-0.72.8----
N4-2CirclePlayer-0.5-0.72.8----
N5CirclePlayer-2.42.5----
N6CirclePlayer-2.53----
Masque-N1BoxPlayer--0.15--1.94.2-
Masque-N2CirclePlayer-0.53.1300---
Masque-N3BoxPlayer--1.2--3.45.6-
Masque-N4-1CirclePlayer-0.5-0.73.3----
Masque-N4-2CirclePlayer-0.5-0.73.3----
Masque-N5CirclePlayer-2.42.8----
Masque-N6CirclePlayer-2.53.7----
AbilityLegalNotes
attack✔-
aim❌-
charge✔-
low_plunge✔-
high_plunge✔-
skill✔-
burst✔-
dash✔-
jump✔-
walk✔-
swap✔-

Params​

AbilityParamDescription
chargeearly_cancelCancel the CA immediately after absorbing nearby Blood-Debt Directives. The next action must be Dash or Jump. Default 0 (false), 1 for true
low_plungecollision0 for no collision dmg (default), 1 for collision dmg.
high_plungecollision0 for no collision dmg (default), 1 for collision dmg.

Fields​

Does not have any fields