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Lan Yan

Known issues

Does not have any known issues

Names

  • lanyan

Frames

Video credit: imring
Count : Sheet (credit: jwalk511 & imring)

Hitlag Data

AbilityHalt TimeScaleDefense HaltDeployable
N10.030.01truefalse
N2-10.030.01truefalse
N2-200truefalse
N3-10.030.01falsefalse
N40.060.01truefalse

AoE Data

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
N1BoxPlayer--0.2--2.23-
N2-1BoxPlayer--0.2--2.33-
N2-2BoxPlayer--0.2--2.33-
N3-1CirclePlayer-0.32.2----
N3-2CirclePlayer-0.32.2----
N4CirclePlayer-0.52.4240---
AbilityLegalNotes
attack-
aim-
chargeNeed to use attack right before charge.
low_plungePrevious action must be a jump buffed via Xianyun's burst for example.
high_plungePrevious action must be a jump buffed via Xianyun's burst for example.
skill-
burst-
dash-
jump-
walkNo action followed by walk (except low_plunge and high_plunge) has proper frames.
swap-

Params

AbilityParamDescription
low_plungecollision0 for no collision dmg (default), 1 for collision dmg.
high_plungecollision0 for no collision dmg (default), 1 for collision dmg.
skillhold0 for Tap (default), value between 1 and 610 for Hold.

Fields

Does not have any fields