Frames
Video credit: charliex3000
Count :
Sheet (credit: charliex3000)
Hitlag Data
No hitlag data for character
AoE Data
- Normal
- Charge Attack
- Plunge
- Skill
- Burst
- Cons
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
N1 | Box | Player | - | 1 | - | - | 1.6 | 2 | - |
N2 | Circle | Player | - | -0.2 | 2 | - | - | - | - |
N3-1 | Circle | Player | - | -0.2 | 2.5 | - | - | - | - |
N3-2 | Circle | Player | - | -0.2 | 2.5 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
CA | Box | Player | - | 1.5 | - | - | 3.3 | 3 | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
Plunge | Circle | Player | - | - | 1 | - | - | - | - |
Low_Plunge | Circle | Player | - | -0.5 | 3 | - | - | - | - |
High_Plunge | Circle | Player | - | -0.5 | 5 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
E | Circle | Player | - | -1.5 | 5 | - | - | - | - |
E-Arkhe | Circle | Player | - | - | 5 | - | - | - | - |
E-Tick | Circle | PrimaryTarget | - | - | 1.5 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
Q | Circle | Player | - | -1.5 | 7 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
E-C6 | Circle | PrimaryTarget | - | - | 4 | - | - | - | - |
Known issues
- Hitboxes, Striketype, Elemental Gauge, and PoiseDmg are estimated
Names
Legal Actions
Ability | Legal | Notes |
---|
attack | ✔ | - |
charge | ⚠ | Need to use attack right before charge. |
aim | ❌ | - |
skill | ✔ | - |
burst | ✔ | - |
low_plunge | ⚠ | Previous action must be a jump buffed via Xianyun's burst for example. |
high_plunge | ⚠ | Previous action must be a jump buffed via Xianyun's burst for example. |
dash | ✔ | - |
jump | ✔ | - |
walk | ✔ | - |
swap | ✔ | - |
Params
Ability | Param | Description |
---|
skill | travel | Frosty Parfait travel time. Default 5 frames. |
low_plunge | collision | 0 for no collision dmg (default), 1 for collision dmg. |
high_plunge | collision | 0 for no collision dmg (default), 1 for collision dmg. |
Fields
Field | Description |
---|
.escoffier.c2-count
| Number of Cold Dish (C2) stacks |
.escoffier.c4-count
| Number of extra healing and energy restore effects (C4) left |
.escoffier.c6-count
| Number of Special-Grade Frosty Parfait (C6) attacks left |
If more than one field is available, then either field will work.