Frames
Video credit: ._keng
Count :
Sheet (credit: ._keng)
Video credit: kolibri._.
Count :
Sheet (credit: kolibri._.)
Hitlag Data
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|
C6 | 0 | 0.02 | true | true |
AoE Data
- Normal
- Charge Attack
- Plunge
- Skill
- Burst
- Cons
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
N1 | Circle | PrimaryTarget | - | - | 1 | - | - | - | - |
N2 | Circle | PrimaryTarget | - | - | 1 | - | - | - | - |
N3 | Circle | PrimaryTarget | - | - | 2 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
CA | Circle | PrimaryTarget | - | - | 2.5 | - | - | - | - |
CA-Spiritbreath-Thorn | Circle | PrimaryTarget | - | - | 2.5 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
Plunge | Circle | Player | - | - | 1.5 | - | - | - | - |
Low_Plunge | Circle | Player | - | - | 3 | - | - | - | - |
High_Plunge | Circle | Player | - | - | 3.5 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
E-Tap | Box | Player | - | - | - | - | 4 | 8 | - |
E-Hold | Box | Player | 1.3 | - | - | - | 4.5 | 30 | - |
E-Mark | Single | GlobalValue | - | - | - | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
Q | Circle | Player | - | 4.5 | 6 | - | - | - | Heal is 7m instead of 6m. |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
C6 | Circle | GlobalValue | - | - | 3.5 | - | - | - | Spawns on target that the C6 proc'd on. Heal is 5m instead of 3m. |
Known issues
Does not have any known issues
Names
Legal Actions
Ability | Legal | Notes |
---|
attack | ✔ | - |
charge | ✔ | - |
aim | ❌ | - |
skill | ✔ | - |
burst | ✔ | - |
low_plunge | ⚠ | Previous action must be a jump buffed via Xianyun's burst for example. |
high_plunge | ⚠ | Previous action must be a jump buffed via Xianyun's burst for example. |
dash | ✔ | - |
jump | ✔ | - |
walk | ✔ | - |
swap | ✔ | - |
Params
Ability | Param | Description |
---|
skill | hold | 0 for Tap (default), value between 1 and 809 for Hold. The number determines the E duration in frames. |
low_plunge | collision | 0 for no collision dmg (default), 1 for collision dmg. |
high_plunge | collision | 0 for no collision dmg (default), 1 for collision dmg. |
Fields
Does not have any fields