Frames
Video credit: Kolibri#7675
Count :
Sheet (credit: Kolibri#7675)
Hitlag Data
- Normal
- Charge Attack
- Skill
- Burst
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|
N1 | 0.03 | 0.01 | true | false |
N2 | 0.03 | 0.01 | true | false |
N3-2 | 0.03 | 0.01 | true | false |
N4 | 0.04 | 0.01 | true | false |
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|
CA | 0 | 0.01 | true | true |
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|
E-Tap | 0.05 | 0.01 | true | false |
E-Hold | 0.05 | 0.01 | true | false |
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|
Q-Initial | 0 | 0.01 | true | false |
Q-Wave | 0 | 0.01 | true | false |
Q-C6 | 0 | 0.01 | true | false |
AoE Data
- Normal
- Charge Attack
- Skill
- Burst
- Cons
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
N1 | Circle | Player | - | -0.3 | 2.5 | - | - | - | - |
N2 | Box | Player | - | -0.1 | - | - | 2.2 | 3 | - |
N3-1 | Circle | Player | - | 0.3 | 2.5 | 270 | - | - | - |
N3-2 | Circle | Player | - | 0.3 | 2.5 | 270 | - | - | - |
N4 | Box | Player | - | -0.1 | - | - | 2.2 | 7 | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
CA | Circle | PrimaryTarget | - | - | 0.8 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
E-Tap | Box | Player | - | -0.1 | - | - | 3 | 4.5 | - |
E-Hold | Circle | Player | - | 0.3 | 4 | - | - | - | Also used for perfect counter. |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
Q-Initial | Circle | Player | - | - | 3.5 | - | - | - | - |
Q-Wave | Circle | Player | - | - | 3.5 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
Q-C6 | Circle | Player | - | - | 3.5 | - | - | - | - |
Known issues
Does not have any known issues
Names
Legal Actions
Ability | Legal | Notes |
---|
attack | ✔ | - |
charge | ⚠ | Need to use attack right before charge. |
aim | ❌ | - |
skill | ✔ | - |
burst | ✔ | - |
low_plunge | ❌ | - |
high_plunge | ❌ | - |
dash | ✔ | - |
jump | ✔ | - |
walk | ⚠ | No action followed by walk has proper frames. |
swap | ✔ | - |
Params
Ability | Param | Description |
---|
skill | hold | 0 for Tap (default), 1 for Hold. |
skill | perfect | 0 for no A1 (default), non-zero value for A1. This sets hold to 1. |
Fields
Does not have any fields