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Tartaglia

Frames

Video credit: Kolibri#7675
Count : Sheet (credit: Kolibri#7675)

Hitlag Data

AbilityHalt TimeScaleDefense HaltDeployable
N100falsetrue
N200falsetrue
N300falsetrue
N400falsetrue
N500falsetrue
N600falsetrue
E-N10.030.01truefalse
E-N20.030.01truefalse
E-N30.060.01truefalse
E-N40.060.01truefalse
E-N50.060.01truefalse
E-N6-10.030.01truefalse
E-N6-20.120.01truefalse

AoE Data

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
N1BoxPrimaryTarget--0.5--0.11-
N2BoxPrimaryTarget--0.5--0.11-
N3BoxPrimaryTarget--0.5--0.11-
N4BoxPrimaryTarget--0.5--0.11-
N5BoxPrimaryTarget--0.5--0.11-
N6BoxPrimaryTarget--0.5--0.11-
E-N1CirclePlayer-0.81.8300---
E-N2CirclePlayer-0.81.8270---
E-N3CirclePlayer-0.62300---
E-N4CirclePlayer-0.92300---
E-N5CirclePlayer-0.62.2----
E-N6-1BoxPlayer-0.3--23.2-
E-N6-2CirclePlayer-1.52.2----
RiptideBurstCirclePlayer--5---Spawns on targets affected Riptide on death.

Known issues

Does not have any known issues

Names

  • tartaglia
  • childe
AbilityLegalNotes
attack-
chargeOnly available if in skill state. Need to use attack right before charge.
aimOnly available if not in skill state.
skill-
burst-
low_plunge-
high_plunge-
dash-
jump-
walkOnly aim followed by walk and walk followed by skill have proper frames.
swap-

Params

AbilityParamDescription
attacktravelProjectile travel time. Default 10 frames.
aimhold0 for Physical Aimed Shot, 1 for Fully-Charged Aimed Shot (default).
aimtravelProjectile travel time. Default 10 frames.
aimweakspotHit weakspot with aimed shot. Default 0 (false), 1 for true.
chargehitWeakPointHit weakspot for Charge Attack in Melee mode. Default 0 (false), 1 for true.

Fields

Does not have any fields