Gaming
Frames
- Video #1
- Video #2
Hitlag Data
- Normal
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|---|---|---|---|
N1 | 0.1 | 0.01 | true | false |
N2 | 0.09 | 0.01 | true | false |
N3 | 0.12 | 0.01 | true | false |
N4 | 0.12 | 0.01 | true | false |
AoE Data
- Normal
- Plunge
- Burst
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|---|---|---|---|---|---|---|---|---|
N1 | Circle | Player | - | 1 | 2 | - | - | - | - |
N2 | Circle | Player | - | 1 | 2 | 270 | - | - | - |
N3 | Box | Player | - | -1.7 | - | - | 2.5 | 4 | - |
N4 | Circle | Player | - | 2 | 2 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|---|---|---|---|---|---|---|---|---|
Plunge | Circle | Player | - | 1 | 1 | - | - | - | - |
Low_Plunge | Circle | Player | - | 1 | 3 | - | - | - | - |
High_Plunge | Circle | Player | - | 1 | 5 | - | - | - | - |
E-Low_Plunge | Circle | Player | - | - | 4 | - | - | - | - |
E-Low_Plunge-C6 | Circle | Player | - | - | 6 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|---|---|---|---|---|---|---|---|---|
Q | Circle | Player | - | - | 5 | - | - | - | - |
Known issues
Does not have any known issues
Names
- gaming
Legal Actions
Ability | Legal | Notes |
---|---|---|
attack | ✔ | - |
charge | ✔ | - |
aim | ❌ | - |
skill | ✔ | - |
burst | ✔ | - |
low_plunge | ⚠ | Previous action must be skill or a jump buffed via Xianyun's burst for example. |
high_plunge | ⚠ | Previous action must be skill or a jump buffed via Xianyun's burst for example. |
dash | ✔ | - |
jump | ✔ | - |
walk | ✔ | - |
swap | ✔ | - |
Params
Ability | Param | Description |
---|---|---|
low_plunge | collision | 0 for no collision dmg (default), 1 for collision dmg. Does not apply to the Plunge from E. |
high_plunge | collision | 0 for no collision dmg (default), 1 for collision dmg. Does not apply to the Plunge from E. |
low_plunge | man_chai_delay | Number of frames until Man Chai returns starting from hitmark + 1 frame. Default delay for this case is 92 frames. |
high_plunge | man_chai_delay | Number of frames until Man Chai returns starting from hitmark + 1 frame. Default delay for this case is 92 frames. |
burst | man_chai_delay | Number of frames until Man Chai returns starting from hitmark + 1 frame. Default delay for this case is 100 frames. |
Fields
Does not have any fields