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Gaming

Known issues​

Does not have any known issues

Names​

  • gaming

Frames​

Video credit: kolibri._.
Count : Sheet (credit: kolibri._.)

Hitlag Data​

AbilityHalt TimeScaleDefense HaltDeployable
N10.10.01truefalse
N20.090.01truefalse
N30.120.01truefalse
N40.120.01truefalse

AoE Data​

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
N1CirclePlayer-12----
N2CirclePlayer-12270---
N3BoxPlayer--1.7--2.54-
N4CirclePlayer-22----
AbilityLegalNotes
attack✔-
aim❌-
charge✔-
low_plunge⚠Previous action must be skill or a jump buffed via Xianyun's burst for example.
high_plunge⚠Previous action must be skill or a jump buffed via Xianyun's burst for example.
skill✔-
burst✔-
dash✔-
jump✔-
walk✔-
swap✔-

Params​

AbilityParamDescription
low_plungecollision0 for no collision dmg (default), 1 for collision dmg. Does not apply to the Plunge from E.
low_plungeman_chai_delayNumber of frames until Man Chai returns starting from hitmark + 1 frame. Default delay for this case is 92 frames.
high_plungecollision0 for no collision dmg (default), 1 for collision dmg. Does not apply to the Plunge from E.
high_plungeman_chai_delayNumber of frames until Man Chai returns starting from hitmark + 1 frame. Default delay for this case is 92 frames.
burstman_chai_delayNumber of frames until Man Chai returns starting from hitmark + 1 frame. Default delay for this case is 100 frames.

Fields​

Does not have any fields