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Yelan

Known issues

Does not have any known issues

Names

  • yelan

Frames

Video credit: Kolibri#7675
Count : Sheet (credit: Kolibri#7675)

Hitlag Data

AbilityHalt TimeScaleDefense HaltDeployable
Q-Initial0.050.05falsetrue

AoE Data

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
N1BoxPrimaryTarget--0.5--0.11-
N2BoxPrimaryTarget--0.5--0.11-
N3BoxPrimaryTarget--0.5--0.11-
N4-1BoxPrimaryTarget--0.5--0.11-
N4-2BoxPrimaryTarget--0.5--0.11-
AbilityLegalNotes
attack-
aim-
charge-
low_plunge-
high_plunge-
skill-
burst-
dash-
jump-
walkOnly aim followed by walk has proper frames.
swap-

Params

AbilityParamDescription
-breakthrough0 for no Breakthrough state at start of sim, 1 (default) for Breakthrough state at start of sim. Set via '+params=[breakthrough=...]' in Yelan's 'char' line.
attacktravelProjectile travel time. Default 10 frames.
aimhold0 for Physical Aimed Shot, 1 for Fully-Charged Aimed Shot (default).
aimtravelProjectile travel time. Default 10 frames.
aimweakspotHit weakspot with aimed shot. Default 0 (false), 1 for true.
skillmarkedNumber of enemies to mark with the Lifeline. Default 1.
bursttravelExquisite Throw projectile travel time. Default 20 frames.

Fields

FieldDescription
.yelan.breakthroughWhether Yelan is in the Breakthrough state or not.