Frames
Video credit: charliex3000
Count :
Sheet (credit: caramielle)
Video credit: caramielle
Count :
Sheet (credit: caramielle)
Video credit: caramielle
Count :
Sheet (credit: caramielle)
Hitlag Data
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|
N1 | 0.06 | 0.01 | true | false |
N2 | 0.06 | 0.01 | true | false |
N3-2 | 0.06 | 0.01 | true | false |
N4 | 0.1 | 0.01 | true | false |
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|
CA | 0 | 0.01 | true | true |
AoE Data
- Normal
- Charge Attack
- Skill
- Burst
- Cons
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
N1 | Box | Player | - | - | - | - | 1.6 | 2 | - |
N2 | Circle | Player | - | 0.4 | 1.6 | - | - | - | - |
N3-1 | Box | Player | - | - | - | - | 1.6 | 2 | - |
N3-2 | Circle | Player | - | 0.4 | 1.6 | - | - | - | - |
N4 | Box | Player | - | 1 | - | - | 1.5 | 4 | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
CA | Circle | PrimaryTarget | - | - | 0.8 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
E-Tap | Box | PrimaryTarget | - | -0.5 | - | - | 2 | 6 | - |
E-Hold | Box | PrimaryTarget | - | -0.5 | - | - | 3 | 7 | - |
E-Overcharged-Ball | Circle | PrimaryTarget | - | - | 5 | - | - | - | - |
E-Surging-Blade | Circle | GlobalValue | - | - | 2 | - | - | - | Spawns on the first enemy hit by E. |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
Q | Circle | PrimaryTarget | - | - | 6 | - | - | - | - |
Q-Explosive-Shell | Circle | GlobalValue | - | - | 6 | 60 | - | - | There are 8 shells which split the 6m radius around the Q hit pos into 8 equal parts. Each shell attack extends to the edge of the radius. |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
C2 | Circle | GlobalValue | - | - | 3 | - | - | - | Spawns at X: -1.5/1.5m offset from the target that the C2 proc'd on. |
Known issues
Does not have any known issues
Names
Legal Actions
Ability | Legal | Notes |
---|
attack | ✔ | - |
charge | ⚠ | Need to use attack right before charge. |
aim | ❌ | - |
skill | ✔ | - |
burst | ✔ | - |
low_plunge | ❌ | - |
high_plunge | ❌ | - |
dash | ✔ | - |
jump | ✔ | - |
walk | ✔ | - |
swap | ✔ | - |
Params
Ability | Param | Description |
---|
skill | hold | 0 for Tap (default), value between 1 and 301 for Hold. The number determines the E duration in frames. |
Fields
Field | Description |
---|
.chevreuse.overcharged-ball
| Whether Chevreuse has an Overcharged Ball or not. |
If more than one field is available, then either field will work.