Skip to main content

Razor

Frames

Video credit: Kolibri#7675
Count : Sheet (credit: Kolibri#7675)

Hitlag Data

AbilityHalt TimeScaleDefense HaltDeployable
N10.10.01truefalse
N20.10.01truefalse
N30.10.05truefalse
N40.150.01truefalse

AoE Data

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
N1CirclePlayer-12----
N2BoxPlayer-0.5--3.23-
N3CirclePlayer-12----
N4CirclePlayer-1.82----
SoulCompanion-N1CirclePlayer-12.4----
SoulCompanion-N2BoxPlayer-0.5--3.43.4-
SoulCompanion-N3CirclePlayer-12.4----
SoulCompanion-N4CirclePlayer-1.82.4----

Known issues

Does not have any known issues

Names

  • razor
AbilityLegalNotes
attack-
chargeNot implemented yet.
aim-
skill-
burst-
low_plunge-
high_plunge-
dash-
jump-
walkNo action followed by walk has proper frames.
swap-

Params

AbilityParamDescription
skillhold0 for Tap (default), 1 for Hold.

Fields

Does not have any fields