Skip to main content

Navia

Frames

Video credit: shizukayuki
Count : Sheet (credit: shizukayuki)

Hitlag Data

No hitlag data for character

AoE Data

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
N1CirclePlayer-0.52----
N2BoxPlayer--1.5--24.3-
N3-1BoxPlayer-0.3--34.5-
N3-2BoxPlayer-0.3--34.5-
N3-3BoxPlayer-0.3--34.5-
N4BoxPlayer--1.85--24.7-

Known issues

Does not have any known issues

Names

  • navia
  • navia
  • demoiselle
AbilityLegalNotes
attack-
charge-
aim-
skill-
burst-
low_plungePrevious action must be a jump buffed via Xianyun's burst for example.
high_plungePrevious action must be a jump buffed via Xianyun's burst for example.
dash-
jump-
walkNormal Attacks do not have legal walk cancels recorded, but Skill, Burst and Low/High Plunge do.
swap-

Params

AbilityParamDescription
skillhold0 for Tap (default), value between 1 and 241 for Hold. The number is added to the minimum holding frames for Tap to turn into Hold (41), subtracted by 1 to account for requiring a 1 to activate.
low_plungecollision0 for no collision dmg (default), 1 for collision dmg.
high_plungecollision0 for no collision dmg (default), 1 for collision dmg.

Fields

FieldDescription
.navia.shrapnel
Number of Crystal Shrapnel stacks.
If more than one field is available, then either field will work.