Frames
Video credit: Kolibri#7675
Count :
Sheet (credit: Kolibri#7675)
Video credit: Kolibri#7675
Count :
Sheet (credit: Kolibri#7675)
Video credit: Kolibri#7675
Count :
Sheet (credit: Kolibri#7675)
Hitlag Data
No hitlag data for character
AoE Data
- Normal
- Charge Attack
- Skill
- Burst
- Ascension
- Cons
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
N1 | Circle | PrimaryTarget | - | - | 1 | - | - | - | - |
N2 | Circle | PrimaryTarget | - | - | 1 | - | - | - | - |
N3 | Circle | PrimaryTarget | - | - | 1 | - | - | - | - |
N4 | Circle | PrimaryTarget | - | - | 2 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
CA | Circle | PrimaryTarget | - | - | 3 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
E-DoT | Circle | GlobalValue | - | - | 5 | - | - | - | Spawns at phantom position which was spawned on Player. |
E-Explosion | Circle | GlobalValue | - | - | 5 | - | - | - | Spawns at phantom position which was spawned on Player. |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
Q-Bubble | Circle | Player | - | - | 10 | - | - | - | 0 damage attack that breaks bubble if not already broken has the same hitbox. |
Q-Bubble-Explosion | Circle | GlobalValue | - | - | 1 | - | - | - | Spawns on the target that the Bubble burst on. |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
A1 | Circle | Player | - | - | 5 | - | - | - | Spawns at phantom position which was spawned on Player. |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
CA-C2 | Circle | GlobalValue | - | - | 3 | - | - | - | Spawns on target that C2 proc'd on. |
Known issues
Does not have any known issues
Names
Legal Actions
Ability | Legal | Notes |
---|
attack | ✔ | - |
charge | ✔ | - |
aim | ❌ | - |
skill | ✔ | - |
burst | ✔ | - |
low_plunge | ❌ | - |
high_plunge | ❌ | - |
dash | ✔ | - |
jump | ✔ | - |
walk | ⚠ | No action followed by walk has proper frames. |
swap | ✔ | - |
Params
Ability | Param | Description |
---|
dash | f | Number of frames to add to minimum dash length. Default 0 frames. |
skill | hold | 0 for Tap (default), 1 for Hold. |
Fields
Does not have any fields