Frames
Video credit: ._keng
Count :
Sheet (credit: imring)
Hitlag Data
Ability | Halt Time | Scale | Defense Halt | Deployable |
---|
N1 | 0.06 | 0.01 | true | false |
N2 | 0.06 | 0.01 | true | false |
N3 | 0.06 | 0.01 | true | false |
N4 | 0.09 | 0.01 | true | false |
AoE Data
- Normal
- Charge Attack
- Plunge
- Skill
- Burst
- Ascension
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
N1 | Circle | PrimaryTarget | - | 0.4 | 2 | - | - | - | - |
N2 | Box | PrimaryTarget | - | - | - | - | 1.6 | 3 | - |
N3 | Circle | PrimaryTarget | - | 0.4 | 2.5 | - | - | - | - |
N4 | Circle | PrimaryTarget | - | 0.4 | 3 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
CA | Box | PrimaryTarget | - | -1.2 | - | - | 3.3 | 3.5 | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
Plunge | Circle | Player | - | 1 | 1 | - | - | - | - |
Low_Plunge | Circle | Player | - | 1 | 3 | - | - | - | - |
High_Plunge | Circle | Player | - | 1 | 5 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
E-Summon | Circle | Player | - | 2.6 | 4.5 | - | - | - | - |
E-Spiritbreath-Thorn | Circle | PrimaryTarget | - | 2.6 | 4.5 | - | - | - | - |
E-Level1 | Hit | PrimaryTarget | - | - | 1 | - | - | - | - |
E-Level2 | Hit | PrimaryTarget | - | - | 1 | - | - | - | - |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
Q-Level3 | Circle | GlobalValue | - | - | 2.5 | - | - | - | At every tick: If there are enemies within the Q detection area that are not currently marked, then it spawns at a random enemy out of those. This random enemy is then marked for 0.7s. Otherwise, it will spawn randomly between 0.5m and 12m from the Q center. |
Ability | Shape | Center | Offset X | Offset Y | Radius | Fan Angle | Box X | Box Y | Notes |
---|
E-A1 | Circle | PrimaryTarget | - | - | 3 | - | - | - | - |
Known issues
Does not have any known issues
Names
Legal Actions
Ability | Legal | Notes |
---|
attack | ✔ | - |
charge | ✔ | - |
aim | ❌ | - |
skill | ✔ | - |
burst | ✔ | - |
low_plunge | ⚠ | Previous action must be a jump buffed via Xianyun's burst for example. |
high_plunge | ⚠ | Previous action must be a jump buffed via Xianyun's burst for example. |
dash | ✔ | - |
jump | ✔ | - |
walk | ✔ | - |
swap | ✔ | - |
Params
Ability | Param | Description |
---|
skill | travel | Level 1/2 Lumidouce Case Attack travel time. Default 5 frames. |
burst | travel | Level 1/2 Lumidouce Case Attack travel time. Default 5 frames. |
Fields
Does not have any fields