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Traveler (Hydro)

Frames

Video credit: Kolibri#7675
Count : Sheet (credit: Kolibri#7675)

Hitlag Data

No hitlag data for character

AoE Data

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
Aether-N1BoxPlayer----1.42.2-
Aether-N2CirclePlayer-0.61.7180---
Aether-N3BoxPlayer-0.4--1.52.2-
Aether-N4CirclePlayer-0.61.7----
Aether-N5CirclePlayer-0.61.75240---
Lumine-N1CirclePlayer-11.6----
Lumine-N2BoxPlayer----1.42.2-
Lumine-N3CirclePlayer-0.71.5----
Lumine-N4CirclePlayer-0.71.5----
Lumine-N5CirclePlayer-11.6----

Known issues

Does not have any known issues

Names

  • travelerhydro
  • aether-hydro
  • lumine-hydro
  • aetherhydro
  • luminehydro
AbilityLegalNotes
attack-
chargeNeed to use attack right before charge.
aim-
skill-
burst-
low_plunge-
high_plunge-
dash-
jump-
walkOnly skill and burst followed by walk have proper frames.
swap-

Params

AbilityParamDescription
-base_atk_buff0 for no +3 base atk, 1 (default) for +3 base atk. Set via '+params=[base_atk_buff=...]' in the char's line.
skillhold0 for Tap (default), 1 for Hold.
skillhold_ticksNumber of ticks for Hold E. Default 22, maximum 22, minimum 0. Only works if hold = 1. If 0, then a shorter version of Tap will be performed.
skilltravelProjectile travel time. Default 6 frames. Only works if hold = 1.
dashpickup_dropletsNumber of picked up Sourcewater Droplets. Default 0.

Fields

Does not have any fields